NIKLAS ALMQVIST GAME DEVELOPER - WEB DESIGNER - APP DEVELOPER - FUNNY GUY

3D Scene

This was a scene I created in Unreal Engine for the university course "3D rendering". I modeled the building parts (walls, windows, door etc.) in Autodesk Maya, then implemented them in Unreal Engine where I added materials to them and used them to build the houses. I then created a night scene with lights and fog and created a video showcasing that.

The day scene

3D Scene - daytime

3D Scene – daytime

3D Scene - daytime

3D Scene – daytime

3D Scene - daytime

3D Scene – daytime

3D Scene - daytime

3D Scene – daytime

3D Scene - daytime

3D Scene – daytime

The night scene with vertex paint

3D scene - nighttime and vertex paint

3D scene – nighttime and vertex paint

3D scene - nighttime and vertex paint

3D scene – nighttime and vertex paint

3D scene - nighttime and vertex paint

3D scene – nighttime and vertex paint

3D scene - nighttime and vertex paint

3D scene – nighttime and vertex paint

3D scene - nighttime and vertex paint

3D scene – nighttime and vertex paint

3D scene - nighttime and vertex paint

3D scene – nighttime and vertex paint

Models

3D Scene - models

3D Scene – models

Showcase video

Facts

Team size: 1 person
Duration: 1 month
Roles: Modeler • Designer • Lightning artist • Texturing artist
Year: 2018
Engine: Unreal Engine
Modeling: Autodesk Maya